Universal .NET
Universal COM
Licensing System
CAS/Tester
.NET Books
COM Books
Visual Basic Programmer's Guide to the Win32 API
Introduction
Contents
Updates
Edition History
Exploring VB6 (series)
Developing COM/ActiveX Components with VB6: A Guide to the Perplexed
Introduction
Outline
What's New from the VB 5.0 edition
Updates
Win32 API Puzzle Book and Tutorial
Introduction
Chapter Outline
Sample Puzzle
Updates
NT Security Programming with Visual Basic 6
Updates
Visual Basic Programmer's Guide to the Windows 16 bit API
Other Books
Professional Services

Contact Desaware and order today!

Sign up for Desaware's Newsletter for the latest news and tech tips.
|
 |
Win32 API Puzzle Book and Tutorial
$31.96
[Print]
Chapter Outline
| 
Learn to handle any API call from VB6
|
Part I - The Puzzles
- In the Beginning - Part 1 Intro
- Puzzle #1 - Where Oh Where is that API Call?
- Puzzle #2 - The Last Error
- Puzzle #3 - Poly Want a Cracker?
- Puzzle #4 - It's all in the Name.
- Puzzle #5 – Finding the Executable
- Puzzle #6 – ICON Fix This One
- Puzzle #7 – Supercharged Graphics
- Puzzle #8 - Playing Leapfrog
- Feeling comfortable? - Intro to slightly more complex
- Puzzle #9 – Translating DEVMODE
- Puzzle #10 – Environmentally Speaking
- Puzzle #11 – Registry Games, Part I
- Puzzle #12 – Registry Games, Part II
- Puzzle #13 – Registry Games, Part III
- Puzzle #14 – Registry Games, Part IV
- Puzzle #15 – What TimeZone is it?
- Puzzle #16 - Serially Speaking
- In the groove - Advanced
- Puzzle #17 – The DEVMODE is in the Details
- Puzzle #18 – DT Phone Home
- Puzzle #19 - The RASDIALPARAMS structure
- Puzzle #20 – Making Connections
- Puzzle #21 - What is that Mapped Drive? Part 1
- Puzzle #22 – What is that Mapped Drive? Part 2
- Puzzle #23 – There is a Question in There Somewhere.
- Puzzle #24 - Callback That String
- OLE Smoke!
- Puzzle #25 – Universal Identifiers I
- Puzzle #26 – Universal Identifiers II
- Puzzle #27 – Universal Identifiers III
- Puzzle #28 – Drawing OLE Objects
- Rocket Science
- Puzzle #29 - What do you do when it mega hurts?
- Puzzle #30 - FileOperations I
- Puzzle #31 - FileOperation II
- Puzzle #32 – Animating Rectangles
Part II - The Solutions
- Solution for each of the puzzles in part I.
Part III - The Tutorials
- Tutorial 1 - Finding Functions
- Tutorial 2: Memory, where it all begins.
- Tutorial 3 - A Bool and its Bitfields are Soon Parted
- Tutorial 4: How DLL Calls work - Inside a stack frame
- Tutorial 5: The ByVal keyword - The solution to 90% of all API problems.
- Tutorial 6 - C++ Variables Meet Visual Basic
- Tutorial 7 - Classes, Structures and User Defined Types
- Tutorial 8 - Porting C header files
- Tutorial 9 - Inside A DLL File - Exploring the DumpInfo program.
- Tutorial 10 – A Case Study – The Service API
- Tutorial 11 – A Case Study – Reading the Event Log
Apendixes
- Appendix A – Hints
- Appendix B – FAQ
- Appendix C – APIGID32.DLL Reference
|
|